Patch V0.2 Launch!
Dungeon Mole » Devlog
The V0.2 Patch is now Live!
This version showcases a lot of tweaks and new features to help flesh out the moment to moment gameplay, and some sneak peaks into future levels coming to the game!
Main Features:
- Item Drops now exist as physical objects in the game world that the player must go up to and collect
- Enemy Wasps now have more advanced movement, when near the player they will stop to wind up an attack, then charge at the player in a quick dash
- Root Walls have been overhauled reworked into Root Spikes. Root spike now can be rotated in one of 8 cardinal directions, and fully shot out in the aimed direction for a quick deploying wall that also does damage!
- 5 Greybox levels that showcase early version of the first floor of the dungeon.
- Enemy spawners have now been changed into the H.I.V.E's, drill machine drop pods that can continually build and send out troops into a room
Other Changes
- UI icons for buttons for bumpers and triggers have been updates
- HIVEs now have UI trackers that reveal their position
- A grid is positioned below the player to better assist with aiming
- Fertilizing a plant now displays a line from the player to the plant
- Camera now has bit of movement delay when following the player
Files
DungeonMole_0.2Win64.zip 58 MB
32 days ago
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Dungeon Mole
Tower defense meets Dungeon crawling combat in this home grown Tactical RPG
Status | Prototype |
Authors | Sonk, KrispyKremeJr, Kairu000 |
Genre | Strategy |
Tags | 3D, Cute, Dungeon Crawler, Farming, Gardening, Tactical RPG, Tower Defense |
More posts
- Version 0.310 days ago
- 15 Week Milestone Release!Dec 13, 2024
- First Playable DemoNov 08, 2024
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