This is definitely a solid foundation for a pretty cool game. The main character is very cute and the combination of dungeon crawling+tower defense is interesting. Right now the main issue IMO is that the isometric view can make it hard to tell where plants and enemies are on the grid system. However this could be easily fixed by putting in a line that shows where the plants will shoot when they are turned/planted. Other than that, the UX/UI is clean and stylish. Excited to see where its at in May.
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This is definitely a solid foundation for a pretty cool game. The main character is very cute and the combination of dungeon crawling+tower defense is interesting. Right now the main issue IMO is that the isometric view can make it hard to tell where plants and enemies are on the grid system. However this could be easily fixed by putting in a line that shows where the plants will shoot when they are turned/planted. Other than that, the UX/UI is clean and stylish. Excited to see where its at in May.
good work excellent work im smiling aupon you